Assignment No. 03
Total Marks: 25
Due Date: 14/01/2013
To build concepts concerning Line, plane, lighting and shading in Computer Graphics.
Please follow the instructions provided by University for assignment submission.
Zip, rar, bmp etc will not be accepted).
Rules for Marking:
It should be clear that your assignment will not get any credit if:
(Strict disciplinary action will be taken in this case).
QNo. 1 
Given are the points that lie on a plane P1,
You are required to find the equation of a normal to the plane P1.
Q No. 2 
Find the point of intersection between the plane 2x−3y+6z−8 = 0 and the line
Q No. 3 
Differentiate between Ambient, Diffuse and Specular lighting with the help of an example.
You can send email at email@example.com for any assignment related problem.
Your work must be original. No marks will be given in case of cheating or copying
from the internet, handouts or from any other student and strict action will be taken
against that student.
Your assignment must be uploaded/submitted on or before January 14, 2013.
is this "t" represents "k" .given in handouts?
brother check that 3-9 is equal to -6 not to -5
ya i has mistake
Dear M sqib bro plz tell me that t=5 kaisay aya ha?
becz mujhe smjh nhe aa rahi
it can't b 5
frnds ye 2nd qs me t=5 wrong hai its t=-3 not 5
how is it -3.
according to me it is 7
it can't b 5 or -3
it is -3
kindly show calculation.
can anyone tell?
how you are getting -3.
2(-t+7) – 3(2t + 4) + 6(t) – 8 = 0
-2t + 14 – 6t - 12 + 6t – 8 = 0
solve this you will get -3