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ONLINE SCRABBLE GAME KI USE CASE SCENARIO AUR USE CASE DIAGRAM KESE BANANI HAI

ONLINE SCRABBLE GAME KI USE CASE SCENARIO AUR USE CASE DIAGRAM KESE BANANI HAI ISS USE CASE TEMPLATE SE

AUR USE CASE DIAGRAM

  1. The game must support both single user and multi user players.
  2. The game will be divided into three different levels of difficulty i.e. beginners, Average and expert level.
  3. The difficulty of the game will depend on these levels.
  4. In single user game the user will play with computer.
  5. Players can select from different grid styles available.
  6. Each player will be provided with 9 tiles at the beginners to form a word in the beginner level. The number of tiles will change from level of the game i.e. as the level become harder a smaller number of tiles will be provided at the beginning.
  7. At the beginning of the game tile banks will be distributed between two players depending on the level of game playing. Without looking at any of the tiles in the bag, players will take one tile. The player that has the letter that is closest to “A” will begin the game. A blank tile will win the start of the game. The tiles are them replaced to the bag and used in the remainder of the game. Every player will start their turn by drawing seven tiles from the Scrabble bag. There are three options during any turn. The player can place a word, they can exchange tiles for new tiles, or they can choose to pass. In most cases, players will try to place a word as the other two options will result in no score.
  8. Each player will be provided number of fixed characters from which they are required to form a word.
  9. In case of wrong combinations players will be alerted with an error message.
  10. The grid of the board will be 15 cells high and 15 cells wide.
  11. When the game begins first player will put a word on the board for the second player.
  12. The points will be earned according to the below mentioned criteria
  • 0 Points - Blank tile.
  • 1 Point - A, E, I, L, N, O, R, S, T and U.
  • 2 Points - D and G.
  • 3 Points - B, C, M and P.
  • 4 Points - F, H, V, W and Y.
  • 5 Points - K.
  • 8 Points - J and X.
  • 10 Points - Q and Z.

After all tiles have been consumed by players, application will count the points and announce a winner

Use Case Id

1

Actions

User will provide his/her unique username and password, already registered with the database click on login. System will check for the username and password. If it exists then it will ok, user will be login to the database to manipulate the data. If the username and password are not valid then system will display an error message.

Description

Login option will allow the user to enter in his/her account.

Alternative Paths

Registration interface

Pre-Conditions

User must have an account and clicks the login link.

 

Post Conditions

Connect Server or successfully logged in to the system.

Author

Bc2355678

Exceptions

User will not be able to get access if he/she does not enter the right data. User will not use application if he/she is not connected to database.

 

Use Case Title

Registration

Use Case Id

2

Actions

Admin and employees click register button to register them into the system

Description

It is necessary for further actions.

Alternative Paths

Login interface

Pre-Conditions

-

Post Conditions

After registration, users are able to login. Registration email will be sent to the given email address

Author

bc4523452345

Exceptions

Fill the fields properly. Don’t enter the numeric data in alphabetic fields and vice versa.

 

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