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Question # 3 of 10 ( Start time: 05:54:29 AM )

Twice the radius of circle is called as ____________________.

1. Area
2. 2.     Diameter
4. Circumference

Question # 4 of 10 ( Start time: 05:55:24 AM )

There are ________________ basic types of polygon.

•
• 2
• 3
• 4
• 5

Question # 5 of 10 ( Start time: 05:56:14 AM )

Both Boundary Filling and Flood filling algorithms are non-recursive techniques.

1.
2. True
3. 3.     False

Question # 6 of 10 ( Start time: 05:57:35 AM )

Both Boundary Filling and Flood filling algorithms are _____________ as compared to scan line filling algorithm.

1. 1.     Better
2. Worse
3. Almost same
4. Good

Question # 7 of 10 ( Start time: 05:58:54 AM )

We can take transpose of any matrix.

• True
• False

Question # 8 of 10 ( Start time: 06:00:26 AM )

Various curve functions are useful in ________________________.

1. Object modeling
2. Graphics applications
3. Animation path specifications
4. 4.     All of the given

Question # 9 of 10 ( Start time: 06:01:03 AM )

_________________ is the set of points that are equidistant from its origin.

1. Line
2. Parabola
3. 3.     Circle
4. Ellipse

Question # 10 of 10 ( Start time: 06:01:24 AM )

_______________ polygons are basically concave polygons that may have self-intersecting edges.

1.
2. 2.     Complex
3. Hybrid
4. Convex
5. Convex and Hybrid

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CS602   Quiz No.1

Shared by Heer Girl

Normalized cross product of two vectors on that surface provides normal vector

YES

NO

Set up your tripod and pointing the camera at the scene

projection transformation

viewport transformation

modeling transformation

viewing transformation

_________ is based on characteristic size or scale

Fractal Geometry

Euclidean Geometry

None of Above

Brenstien polynomial functions are the basic functions of ______________ curves.

NURBS

Bezier

Both NURBS and Bazier

None of the given

Silhouette edges occur when dot product of surface normal vector and the view vector is __________.

Zero

One

Both zero and one

None of the given

A fractal is generally a property called ___________.

Fractal Dimension

Self-similarity

Koch Curve

None of above

The curve is always contained within the _______ of the control points

Tangents

Convex Hull

Subdivision

None of Above

_________ OpenGL function is used for aiming and positioning the camera towards the object

gluLookAt()

glFrustum()

None of Above

Bezier curve can represent the more complex piecewise ___________ curve.

Polynomial

Exponential

Cubic

None of above

Perspective projection is specified with the function glFrustum().

Yes

No

CS602   Quiz No.1

Shared by Heer Girl Solved

Normalized cross product of two vectors on that surface provides normal vector

YES

NO

Set up your tripod and pointing the camera at the scene

projection transformation

viewport transformation

modeling transformation

viewing transformation

_________ is based on characteristic size or scale

Fractal Geometry

Euclidean Geometry

None of Above

Brenstien polynomial functions are the basic functions of ______________ curves.

NURBS

Bezier

Both NURBS and Bazier

None of the given

Silhouette edges occur when dot product of surface normal vector and the view vector is __________.

Zero

One

Both zero and one

None of the given

A fractal is generally a property called ___________.

Fractal Dimension

Self-similarity

Koch Curve

None of above

The curve is always contained within the _______ of the control points

Tangents

Convex Hull

Subdivision

None of Above

_________ OpenGL function is used for aiming and positioning the camera towards the object

gluLookAt()

glFrustum()

None of Above

Bezier curve can represent the more complex piecewise ___________ curve.

Polynomial

Exponential

Cubic

None of above

Perspective projection is specified with the function glFrustum().

Yes

No

some wrong answers in this quiz...moreover this is not 1st quiz..as it contains a mcq from 38th lecture...kindly don't misguide students.!!!

_________ is based on characteristic size or scale

Fractal Geometry

Euclidean Geometry   right ans

None of Above

=========

A fractal is generally a property called ___________.

Fractal Dimension

Self-similarity...correct one

Koch Curve

None of above

=============

Brenstien polynomial functions are the basic functions of ______________ curves.

NURBS

Bezier...  correct one

Both NURBS and Bazier

None of the given

The curve is always contained within the _______ of the control points

Tangents

Convex Hull......correct one

Subdivision

None of Above

===============

_________ OpenGL function is used for aiming and positioning the camera towards the object

gluLookAt()...........correct one

glFrustum()

None of Above

===========

line connecting any two points within a polygon does not intersect any edge, then it will be a _________

polygon.

Convex

Concave

Complex

None of the given

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of ____________________________. Select correct option:

Parabola

Hyperbola

Circle

Ellipse

The _______________ tests are performed for the midpoints between pixels near the circle path at each sampling step.

Select correct option:

Parabola function

Eclipse function

Circle function

Line function

A __________________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

Select correct option:

Circle

Hyperbola

Parabola

Ellipse

actual filling process in boundary filling algorithm begins when a point _____________ of the figure is

selected.

Outside the boundary

Inside the boundary

At boundary

None of the given

( x^2 / a^2 ) – ( y^2 / b^2 ) = 1 is an equation of _____________________.

Circle

Parabola

Hyperbola

Ellipse

Each hyperbola consists of two ____________________________ .

Select correct option:

Vertices

Nodes

Branches

points

polygons are basically concave polygons that may have self-intersecting edges.

Complex

Hybrid

Convex

Convex and Hybrid