We are here with you hands in hands to facilitate your learning & don't appreciate the idea of copying or replicating solutions. Read More>>

Looking For Something at vustudents.ning.com? Click Here to Search

www.bit.ly/vucodes

+ Link For Assignments, GDBs & Online Quizzes Solution

www.bit.ly/papersvu

+ Link For Past Papers, Solved MCQs, Short Notes & More


Dear Students! Share your Assignments / GDBs / Quizzes files as you receive in your LMS, So it can be discussed/solved timely. Add Discussion

How to Add New Discussion in Study Group ? Step By Step Guide Click Here.

 

Question # 3 of 10 ( Start time: 05:54:29 AM )   

Twice the radius of circle is called as ____________________. 

 

  1. Area
  2. 2.     Diameter
  3. 2*Pi Radian
  4. Circumference

 

 

 

Question # 4 of 10 ( Start time: 05:55:24 AM )   

There are ________________ basic types of polygon. 

 

  •  
  • 2
  • 3
  • 4
  • 5

 

 

Question # 5 of 10 ( Start time: 05:56:14 AM )   

Both Boundary Filling and Flood filling algorithms are non-recursive techniques. 

 

  1.  
  2. True
  3. 3.     False

 

 

Question # 6 of 10 ( Start time: 05:57:35 AM )   

Both Boundary Filling and Flood filling algorithms are _____________ as compared to scan line filling algorithm. 

  

  1. 1.     Better
  2. Worse
  3. Almost same
  4. Good

 

 

Question # 7 of 10 ( Start time: 05:58:54 AM )   

We can take transpose of any matrix. 

  

  • True
  • False

 

  

Question # 8 of 10 ( Start time: 06:00:26 AM )   

Various curve functions are useful in ________________________. 

 

  1. Object modeling
  2. Graphics applications
  3. Animation path specifications
  4. 4.     All of the given

 

 

Question # 9 of 10 ( Start time: 06:01:03 AM )   

_________________ is the set of points that are equidistant from its origin. 

 

 

  1. Line
  2. Parabola
  3. 3.     Circle
  4. Ellipse

 

 

Question # 10 of 10 ( Start time: 06:01:24 AM )   

_______________ polygons are basically concave polygons that may have self-intersecting edges. 

 

  1.  
  2. 2.     Complex
  3. Hybrid
  4. Convex
  5. Convex and Hybrid

 

 

    

 

    

   

  

 

+ How to Follow the New Added Discussions at Your Mail Address?

+ How to Join Subject Study Groups & Get Helping Material?

+ How to become Top Reputation, Angels, Intellectual, Featured Members & Moderators?

+ VU Students Reserves The Right to Delete Your Profile, If?


See Your Saved Posts Timeline

Views: 1492

.

+ http://bit.ly/vucodes (Link for Assignments, GDBs & Online Quizzes Solution)

+ http://bit.ly/papersvu (Link for Past Papers, Solved MCQs, Short Notes & More)

+ Click Here to Search (Looking For something at vustudents.ning.com?)

+ Click Here To Join (Our facebook study Group)

Attachments:

Replies to This Discussion

if anyone else has attempted then share here.

thank you

CS602   Quiz No.1

Shared by Heer Girl

 

Normalized cross product of two vectors on that surface provides normal vector

YES

NO

 

Set up your tripod and pointing the camera at the scene

projection transformation

viewport transformation

modeling transformation

viewing transformation

 

_________ is based on characteristic size or scale

Fractal Geometry

Traditional Geometry

Euclidean Geometry

None of Above

 

Brenstien polynomial functions are the basic functions of ______________ curves.

NURBS

Bezier

Both NURBS and Bazier

None of the given

 

Silhouette edges occur when dot product of surface normal vector and the view vector is __________.

 

Zero

One

Both zero and one

None of the given

 

A fractal is generally a property called ___________.

Fractal Dimension

Self-similarity

Koch Curve

None of above

 

The curve is always contained within the _______ of the control points

Tangents

Convex Hull

Subdivision

None of Above

 

_________ OpenGL function is used for aiming and positioning the camera towards the object

glLoadIdentity()

gluLookAt()

glFrustum()

None of Above

 

Bezier curve can represent the more complex piecewise ___________ curve.

Polynomial

Exponential

Cubic

None of above

 

Perspective projection is specified with the function glFrustum().

Yes

No

 

CS602   Quiz No.1

Shared by Heer Girl Solved 

 

 

Normalized cross product of two vectors on that surface provides normal vector

YES

NO

 

Set up your tripod and pointing the camera at the scene

projection transformation

viewport transformation

modeling transformation

viewing transformation

 

_________ is based on characteristic size or scale

Fractal Geometry

Traditional Geometry

Euclidean Geometry

None of Above

 

Brenstien polynomial functions are the basic functions of ______________ curves.

NURBS

Bezier

Both NURBS and Bazier

None of the given

 

Silhouette edges occur when dot product of surface normal vector and the view vector is __________.

 

Zero

One

Both zero and one

None of the given

 

A fractal is generally a property called ___________.

Fractal Dimension

Self-similarity

Koch Curve

None of above

 

The curve is always contained within the _______ of the control points

Tangents

Convex Hull

Subdivision

None of Above

 

_________ OpenGL function is used for aiming and positioning the camera towards the object

glLoadIdentity()

gluLookAt()

glFrustum()

None of Above

 

Bezier curve can represent the more complex piecewise ___________ curve.

Polynomial

Exponential

Cubic

None of above

 

Perspective projection is specified with the function glFrustum().

Yes

No

 

 

some wrong answers in this quiz...moreover this is not 1st quiz..as it contains a mcq from 38th lecture...kindly don't misguide students.!!!

_________ is based on characteristic size or scale

Fractal Geometry

Traditional Geometry

Euclidean Geometry   right ans

None of Above

=========

A fractal is generally a property called ___________.

Fractal Dimension

Self-similarity...correct one

Koch Curve

None of above



=============

Brenstien polynomial functions are the basic functions of ______________ curves.

NURBS

Bezier...  correct one

Both NURBS and Bazier

None of the given

 

The curve is always contained within the _______ of the control points

Tangents

Convex Hull......correct one

Subdivision

None of Above


===============

_________ OpenGL function is used for aiming and positioning the camera towards the object

glLoadIdentity()

gluLookAt()...........correct one

glFrustum()

None of Above

===========



line connecting any two points within a polygon does not intersect any edge, then it will be a _________

polygon.

Convex

Concave

Complex

None of the given

 

( x^2 / a^2 ) + ( y^2 / b^2 ) = 1 is an equation of ____________________________. Select correct option:

Parabola

Hyperbola

Circle

Ellipse

 

The _______________ tests are performed for the midpoints between pixels near the circle path at each sampling step.

Select correct option:

Parabola function

Eclipse function

Circle function

Line function

A __________________ is the set of all points (x , y) that are the same distance from the directrix and focus not on the directrix.

Select correct option:

Circle

Hyperbola

Parabola

Ellipse

actual filling process in boundary filling algorithm begins when a point _____________ of the figure is

selected.

Outside the boundary

Inside the boundary

At boundary

None of the given

 

( x^2 / a^2 ) – ( y^2 / b^2 ) = 1 is an equation of _____________________.

Circle

Parabola

Hyperbola

Ellipse

Each hyperbola consists of two ____________________________ .

Select correct option:

Vertices

Nodes

Branches

points

polygons are basically concave polygons that may have self-intersecting edges.

Complex

Hybrid

Convex

Convex and Hybrid

Dynamic addressing scheme

 




there are also mistakes in this quiz .

from where u get this option..Dynamic addressing scheme.:P

RSS

Latest Activity

+ ! ! ! ! ! ! Dîxîě Dûsť꧂ replied to + IUUOƆƎUT +'s discussion یہ تو حسن و عشق کے ہیں مرحلے
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ liked + IUUOƆƎUT +'s discussion یہ تو حسن و عشق کے ہیں مرحلے
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ replied to + ! ❤SΕNSΙТΙVΕ(∂ΕSΕЯТ ΡЯΙNCΕSS)❤'s discussion hapy birthday my loving friend sister nabooo ;-* ;-* ❤❤❤❤❤❤❤❤
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ replied to + ! ❤SΕNSΙТΙVΕ(∂ΕSΕЯТ ΡЯΙNCΕSS)❤'s discussion hapy birthday my loving friend sister nabooo ;-* ;-* ❤❤❤❤❤❤❤❤
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ liked + ! ❤SΕNSΙТΙVΕ(∂ΕSΕЯТ ΡЯΙNCΕSS)❤'s discussion hapy birthday my loving friend sister nabooo ;-* ;-* ❤❤❤❤❤❤❤❤
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ replied to zohaib iftikhar's discussion ...* APNI ZUBAN KI TAIZI KABHI MAT AZMANA...KHAS TOR PE?...*
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ liked zohaib iftikhar's discussion ...* APNI ZUBAN KI TAIZI KABHI MAT AZMANA...KHAS TOR PE?...*
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ replied to zohaib iftikhar's discussion ...*ZUBAN B KITNI AJEEB HAI?...*
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ liked zohaib iftikhar's discussion ...*ZUBAN B KITNI AJEEB HAI?...*
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ replied to ٹمبکٹو's discussion حاضری
1 hour ago
+ ! ! ! ! ! ! Dîxîě Dûsť꧂ liked ٹمبکٹو's discussion حاضری
1 hour ago
彡JK彡 ❤️ replied to + IUUOƆƎUT +'s discussion یہ تو حسن و عشق کے ہیں مرحلے
2 hours ago

Today Top Members 

© 2019   Created by + M.Tariq Malik.   Powered by

Promote Us  |  Report an Issue  |  Privacy Policy  |  Terms of Service

.