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Please all students related this subject Share your online Quizzes here to help each other.thanks

Please share the question and their answers of this quiz if anyone has done.
Thanks.

share plz  Question # 1 of 10 ( Start time: 07:09:56 PM ) Total Marks: 1
The ________________ functions multiply the current matrix by a rotation matrix.
Select correct option:
glRotated
Question # 2 of 10 ( Start time: 07:10:39 PM ) Total Marks: 1
_______________ sets the reshape callback for the current window. The reshape callback is triggered when a window is reshaped.
Select correct option:

glutMainLoop
glutIdleFunc
glutDisplayFunc
Question # 3 of 10 ( Start time: 07:11:19 PM ) Total Marks: 1
What makes this really challenging to model is that the index of refraction for most materials is a function of the ------------------- of the light. This means that not only is there a shift in the angle of refraction, but that the shift is different for differing --------------- of light.
Select correct option:
Reflecting angle, Reflecting angle
Refracting angle, Refracting angle
Frequency, Frequency
Question # 4 of 10 ( Start time: 07:11:45 PM ) Total Marks: 1
A tangent vector certainly defines the slope at one end of the curve, but a vector has characteristics of......
Select correct option:

direction
magnitude
None of the given
Question # 5 of 10 ( Start time: 07:12:06 PM ) Total Marks: 1
Normalized cross product of two vectors on that surface provides real number.
Select correct option:

True
Question # 6 of 10 ( Start time: 07:12:49 PM ) Total Marks: 1
Another way to define a space curve by using intermediate points and the tangents at each end for making the curve
Select correct option:

NO
Question # 7 of 10 ( Start time: 07:14:03 PM ) Total Marks: 1
The reflection coefficients are in the ------------------------- range and are specified as part of the material property. However, they are strictly empirical and since they simply adjust the overall intensity of the material colour, the material colour values are usually adjusted so the colour intensity varies rather than using a reflection coefficient.
Select correct option:

Question # 8 of 10 ( Start time: 07:15:22 PM ) Total Marks: 1
_____________ projection is obtained by projecting points along parallel lines that are not perpendicular to projection plane.
Select correct option:

Orthographic
Perpendicular
None of the given
Question # 9 of 10 ( Start time: 07:16:30 PM ) Total Marks: 1
the French mathematician who made significant contributions to our understanding of cubic and quadratic polynomials.
Question # 10 of 10 ( Start time: 07:17:03 PM ) Total Marks: 1
Arrange the scene to be photographed into the desired composition
Select correct option:

projection transformation
viewport transformation
viewing transformation

Question # 1 of 10 ( Start time: 07:09:56 PM ) Total Marks: 1
The ________________ functions multiply the current matrix by a rotation matrix.
Select correct option:
glRotated
Question # 2 of 10 ( Start time: 07:10:39 PM ) Total Marks: 1
_______________ sets the reshape callback for the current window. The reshape callback is triggered when a window is reshaped.
Select correct option:

glutMainLoop
glutIdleFunc
glutDisplayFunc
Question # 3 of 10 ( Start time: 07:11:19 PM ) Total Marks: 1
What makes this really challenging to model is that the index of refraction for most materials is a function of the ------------------- of the light. This means that not only is there a shift in the angle of refraction, but that the shift is different for differing --------------- of light.
Select correct option:
Reflecting angle, Reflecting angle
Refracting angle, Refracting angle
Frequency, Frequency
Question # 4 of 10 ( Start time: 07:11:45 PM ) Total Marks: 1
A tangent vector certainly defines the slope at one end of the curve, but a vector has characteristics of......
Select correct option:

direction
magnitude
None of the given
Question # 5 of 10 ( Start time: 07:12:06 PM ) Total Marks: 1
Normalized cross product of two vectors on that surface provides real number.
Select correct option:

True
Question # 6 of 10 ( Start time: 07:12:49 PM ) Total Marks: 1
Another way to define a space curve by using intermediate points and the tangents at each end for making the curve
Select correct option:

NO
Question # 7 of 10 ( Start time: 07:14:03 PM ) Total Marks: 1
The reflection coefficients are in the ------------------------- range and are specified as part of the material property. However, they are strictly empirical and since they simply adjust the overall intensity of the material colour, the material colour values are usually adjusted so the colour intensity varies rather than using a reflection coefficient.
Select correct option:

Question # 8 of 10 ( Start time: 07:15:22 PM ) Total Marks: 1
_____________ projection is obtained by projecting points along parallel lines that are not perpendicular to projection plane.
Select correct option:

Orthographic
Perpendicular
None of the given
Question # 9 of 10 ( Start time: 07:16:30 PM ) Total Marks: 1
the French mathematician who made significant contributions to our understanding of cubic and quadratic polynomials.
Question # 10 of 10 ( Start time: 07:17:03 PM ) Total Marks: 1
Arrange the scene to be photographed into the desired composition
Select correct option:

projection transformation
viewport transformation
viewing transformation

thank u Sir..

Quiz Start Time: 12:36 PM
Time Left     90
sec(s)
Question # 1 of 10 ( Start time: 12:36:25 PM )     Total Marks: 1
Normalized cross product of two vectors on that surface provides normal vector
Select correct option:
Yes    correct
No
Quiz Start Time: 12:36 PM
Time Left     88
sec(s)
Question # 2 of 10 ( Start time: 12:36:59 PM )     Total Marks: 1
Another way to define a space curve by using intermediate points and the tangents at each end for making the curve
Select correct option:
Yes
No    correct
Quiz Start Time: 12:36 PM
Time Left     87
sec(s)
Question # 3 of 10 ( Start time: 12:38:00 PM )     Total Marks: 1
If the current matrix (according to glMatrixMode) is multiplied by the translation matrix, with the product replacing the current matrix. That is, if M is the current matrix and T is the translation matrix, then M is replaced with -----------------.
Select correct option:
M-T
M+T
M/T
M*T    correct
Quiz Start Time: 12:36 PM
Time Left     87
sec(s)
Question # 4 of 10 ( Start time: 12:38:43 PM )     Total Marks: 1
Refractive index is a function of temperature, mostly due to density changes in materials with changes in temperature.
Select correct option:
True    correct
False
Quiz Start Time: 12:36 PM
Time Left     88
sec(s)
Question # 5 of 10 ( Start time: 12:39:08 PM )     Total Marks: 1
The ________________ functions multiply the current matrix by a rotation matrix.
Select correct option:
glRotated    correct
gluPerspective
glTranslated
Quiz Start Time: 12:36 PM
Time Left     86
sec(s)
Question # 6 of 10 ( Start time: 12:39:51 PM )     Total Marks: 1
In the forms of texture mapping, Image to world space and world space to image, each suffers from different problems related to minification and magnification. Which of the two shows the following problem: When the texture is larger than the screen space it maps to, many texture units (texels) are never sampled?
Select correct option:
Image to world space
World space to image
X-axis
Y-axis
Quiz Start Time: 12:36 PM
Time Left     88
sec(s)
Question # 7 of 10 ( Start time: 12:41:12 PM )     Total Marks: 1
The matrix generated by gluPerspective is multiplied by the current matrix, just as if glMultMatrix were called with the generated matrix. To load the perspective matrix onto the current matrix stack instead, precede the call to gluPerspective with a call to -----------------------.
Select correct option:
glRotated
gluPerspective
glTranslated
Quiz Start Time: 12:36 PM
Time Left     88
sec(s)
Question # 8 of 10 ( Start time: 12:41:51 PM )     Total Marks: 1
the viewing transformation is specified with glFrustum()
Select correct option:
Yes
No    correct
Quiz Start Time: 12:36 PM
Time Left     88
sec(s)
Question # 9 of 10 ( Start time: 12:42:54 PM )     Total Marks: 1
Ambient light is the light that comes from ----------------------directions, thus all surfaces are illuminated equally regardless of orientation. However, this is a big hack in traditional lighting calculations since "real" ambient light really comes from the light reflected from the "environment."
Select correct option:
All    correct
Opposite
Same
Four different
Quiz Start Time: 12:36 PM
Time Left     87
sec(s)
Question # 10 of 10 ( Start time: 12:43:47 PM )     Total Marks: 1
A space curve is not confined to a plane. It is free to twist through space. To define a space curve we must use parametric functions that are ----------------------.
Select correct option:
Binary polynomials
Mono polynomials
Cubic polynomials    correct

My today Quiz

Quiz Start Time: 06:34 PM
Time Left 90
sec(s)
Question # 1 of 10 ( Start time: 06:34:10 PM ) Total Marks: 1
Set up your tripod and pointing the camera at the scene
Select correct option:
projection transformation
viewport transformation
modeling transformation
viewing transformation

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 2 of 10 ( Start time: 06:35:02 PM ) Total Marks: 1
Normalized cross product of two vectors on that surface provides real number.
Select correct option:
Yes
No

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 3 of 10 ( Start time: 06:36:27 PM ) Total Marks: 1
Perspective projection is specified with the function glFrustum().
Select correct option:
Yes
No

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 4 of 10 ( Start time: 06:37:18 PM ) Total Marks: 1
Ambient light is the light that comes from ----------------------directions, thus all surfaces are illuminated equally regardless of orientation. However, this is a big hack in traditional lighting calculations since "real" ambient light really comes from the light reflected from the "environment."
Select correct option:
All
Opposite
Same
Four different

Quiz Start Time: 06:34 PM
Time Left 90
sec(s)
Question # 5 of 10 ( Start time: 06:38:01 PM ) Total Marks: 1
Choose a camera lens or adjust the zoom
Select correct option:
projection transformation
viewport transformation
modeling transformation
viewing transformation

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 6 of 10 ( Start time: 06:38:51 PM ) Total Marks: 1
Brenstien polynomial functions are the basic functions of ______________ curves.
Select correct option:
NURBS
Bezier
Both NURBS and Bazier
None of the given

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 7 of 10 ( Start time: 06:39:41 PM ) Total Marks: 1
As f represents the attenuation of light, then f only approaches zero, when d approaches at distance -------------.
Select correct option:
Zero
Infinity
1/n
1/2

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 8 of 10 ( Start time: 06:40:34 PM ) Total Marks: 1
If we assign a different value to the parametric variable for the intermediate point, then we obtain different values for the coefficients. This, in turn, means that a different curve is produced, although it passes through the -------------- three points.
Select correct option:
Isolate
Different
Same
None of the given

Quiz Start Time: 06:34 PM
Time Left 88
sec(s)
Question # 9 of 10 ( Start time: 06:41:21 PM ) Total Marks: 1
To convert the information in the A matrix into that required for the P matrix, we do some simple matrix algebra. First we have GP = ------------------------------
Select correct option:
NP
NU
UP
UNP

Quiz Start Time: 06:34 PM
Time Left 89
sec(s)
Question # 10 of 10 ( Start time: 06:42:29 PM ) Total Marks: 1
Arrange the scene to be photographed into the desired composition
Select correct option:
projection transformation
viewport transformation
modeling transformation
viewing transformation

.