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Riz ge
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  • rwp
  • Pakistan
  • BSCS
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Riz ge replied to Mania Malik's discussion MTH501 ALL Current Final Term Papers Fall 2017 & Past Final Term Papers at One Place from 17 Feb 2018 to 28 Feb 2018 . in the group MTH501 Linear Algebra
"In spring 2019 final term there are lots of question came from reference.i can upload these important question here  https://bit.ly/2krkWUT."
Sep 4
Riz ge joined + M.Tariq Malik's group
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MTH501 Linear Algebra

MTH501 Linear Algebra.Download/upload Video Lectures, Handouts, Helping Materials, Assignments Solution, Online Quizzes, GDB, Past Papers, Solved Papers and more….
Sep 4
+ M.Tariq Malik replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"CS602 GDB Solution FXAA is  the most interesting group of anti-aliasing techniques, these algorithms perform their duties during scene post-processing, after the rendering process. They are all shader-based and cause little to no…"
Aug 6
+ M.Tariq Malik replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
Aug 2
+ M.Tariq Malik replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"CS602 GDB   FXAA is  the most interesting group of anti-aliasing techniques, these algorithms perform their duties during scene post-processing, after the rendering process. They are all shader-based and cause little to no performance…"
Aug 2
+ M.Tariq Malik replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"Solution:   FXAA is the Cheapest  and simplest smoothing algorithm that significantly reduce jagged edges across the board with minimal impact on performance. This algorithm does not require powerful pc for games.But SMAA is…"
Aug 2
Riz ge replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"Computer Graphics GDB Solution https://bit.ly/2YCJvfM"
Aug 2
WAQAS AHMAD liked Riz ge's discussion CS602 Computer Graphics GDB
Aug 2
smile -apps replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"CS602 GDB FXAA is  the most interesting group of anti-aliasing techniques, these algorithms perform their duties during scene post-processing, after the rendering process. They are all shader-based and cause little to no performance drop,…"
Aug 2
Hadi replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"Solution plz "
Aug 2
ZY replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"please provide solution "
Aug 1
+ M.Tariq Malik replied to Riz ge's discussion CS602 Computer Graphics GDB in the group CS602 Computer Graphics
"Please Discuss here about this GDB.Thanks Our main purpose here discussion not just Solution We are here with you hands in hands to facilitate your learning and do not appreciate the idea of copying or replicating solutions. Read…"
Jul 29
+ M.Tariq Malik liked Riz ge's discussion CS602 Computer Graphics GDB
Jul 29
Riz ge added a discussion to the group CS602 Computer Graphics
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CS602 Computer Graphics GDB

Dear Students,Graded Discussion Board (GDB) of CS602 will be opened on Thursday 1st Aug, 2019 and it will be closed on Friday 2ndAug, 2019. Graded Discussion Board Anti-aliasing is a technique that eliminates the staircase effect (visual defect) on the edges of objects in images at lower resolution.  At moderate resolution, aliasing becomes negligible and can be ignored but the drawback becomes bold when the picture is moving. FXAA (Fast Approximate Anti-Aliasing) and SSAA (Super Sampling…See More
Jul 29
Riz ge joined + M.Tariq Malik's group
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CS602 Computer Graphics

CS602 Computer Graphics.Download/upload Video Lectures, Handouts, Helping Materials, Assignments Solution, Online Quizzes, GDB, Past Papers, Solved Papers and more….
Jul 29
Riz ge is now a member of Virtual University of Pakistan
Jul 28

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City:
rwp
Study Program
BSCS
Semester
6
Specialization (Like HRM, Management, Finance, Marketing, Banking, MIS etc)
computer Sciences
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